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Qazzy's SC2 External Maphack w/ Observer Panels 1.12.4.745

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About This File

Blizzard updated their ToS. Be careful.

puSUt.jpg

Description: This is an external maphack that uses overlays. This program does not inject anything into SC2 or modify the process/files in any way. This maphack does not work when SC2 is in fullscreen (not windowed) mode. It may also be ran at any time. This means it is undetectable by Warden offset scans. Features:

  • All features are customizable
  • Map with unit positions, destinations, and player's camera
  • Observer panel style layout

Support: Update DirectX Runtimes (MUST INSTALL TO RUN EVEN IF YOU HAVE NEWER! Also run the setup after files are extracted.) Download details: DirectX End-User Runtimes (June 2010) Update .Net Framework (Required for the files) Download Details - Microsoft Download Center - Microsoft .NET Framework 4 Client Profile (Web Installer)


What's New in Version 1.10.673   See changelog

Released

  • 1.10.673
  • - Updated to patch 1.3.6
  • - Offsets use a pattern scanning technique, so this hack will work between patches!
  • - Added a new tab to the observer panel to show units and buildings at the same time.
  • - Fixed the issue where players weren't being drawn their correct color in custom games.
  • - Tweaked some of the colors to closer match the SC2 color system.
  • - The status has been replaced with Victory Status.
  • - Ranks now show the no image (because it's disabled currently).
  • - Major design change, the main drawing form has been split up into multiple HUD's Map and Observer Panel.
  • - HUD's are temporarily disabled for resizing.
  • - Fixed a flickering problem in the Observer Panel.
  • - Fixed an issue where duplicate player or unused windows were showing up.
  • - Renamed the window.
  • - HUDs are hidden when not in game.
  • 1.9.485
  • - Beta version of observer panel style of displaying units.
  • 1.9.485
  • - Fixed issue where enemies weren't being drawn on minimap.
  • - Fixed issue where settings weren't being saved to correct location.
  • - Added a Hotkeys tab in the Options. Can configure repostion and previous/next panel.
  • 1.8.6.480 beta
  • - Beta version of observer panel style of displaying units.
  • 1.8.6.480
  • - Updated offsets for drawing units on screen.
  • - F5 hotkey now toggles reposition.
  • 1.8.5.425
  • - Updated offsets to 1.3.3
  • - Rankings have been temporarily disabled.
  • - Fixed a bug where sometimes units were still being displayed when dead.
  • - Increased the distance to determine if screen stuff should be drawn for a unit.
  • - Fixed an error where people with no ranks were showning up with a red X.
  • 1.8.381
  • - Fixed a possible crash when watching replays.
  • - Added a check to see if aero is enabled, should fix black screen problems.
  • - Truncated the player's name if it exceeds past the minerals icon to prevent overlapping.
  • - Added league icon to the player data GUI, and it's only updated when it's done loading.
  • - Added a backup proxy if sc2ranks bans you.
  • - Tweaked height calculation for the player data GUI.
  • - [UNTESTED] Added support for rankings other than US.
  • - Added an option to draw ranks.
  • 1.7.375
  • - Added a missing file for the resize image.
  • - Fixed the crash from previous release.
  • 1.7.373
  • - Added drawing the player's ranking icon next to the name based off game type.
  • 1.6.362
  • - Buildings are now displayed on a new row in the production tabs.
  • - The resolution warning is not displayed when sc2 is not in windowed mode (fullscreen).
  • - Fixed the moving and resizing isssue of overlays because the taskbar height wasn't included in the calculation.
  • - Removed drawing the red outline.
  • - Added mineralfields to be shown.
  • - Removed showing of creep.
  • - Removed larva from production overlay.
  • - Added overlords to the end of drawing.
  • - Added food supply buildings to the end of the drawing.
  • - Added a black background to the production tabs to make the lettering easier to read.
  • 1.5.326
  • - Draws player's windows with their player color.
  • - Added support for 1920x1080, 1680x1050.
  • - Added drawing units from starting on the left side instead of the right.
  • - Changed the order of drawing units on the production tab. Units first, Buildings second, then workers last.
  • - Fixed the black screen problem with XP (still flickers).
  • 1.4.2.316
  • - Updated offsets to patch 3.1.2
  • 1.4.1.295
  • - Fixed a possible crash when drawing units on the screen portion if the user is not using a supported version.
  • 1.4.294
  • - Fixed the repositioning bug.
  • - Fixed a bug where the neutral player was being displayed sometimes or duplicates of players.
  • - Added saving the map position of each map dimension.
  • - Added drawing of the units's texture on the main screen.
  • - Added drawing of the units's destination on the main screen.
  • - Added scaling of textures on the main screen.
  • - Added options for drawing on screen.
  • 1.3.285
  • - Fixed the XP JIT bug, was caused by using Aero which is only in Vista and 7.
  • - Fixed the black screen problem if Aero is disabled in Vista and 7.
  • - Fixed a bug where units wouldn't show up on the production tab if the map was turned off.
  • 1.2.1.284
  • - Added a icon to the program.
  • - Added a loader for the people who can't figure out how to open it.
  • - Fixed a bug with the toggling color of Reposition.
  • 1.2.282
  • - Added an options form.
  • - Added drawing options (Camera, Units, Unit destinations).
  • - Fixed a bug with camera not scaling.
  • - Fixed a bug with resizing the map.
  • 1.1.278
  • - Added an better indiciation on where to resize the window.
  • - Added a better way to resize and scale the map.
  • - Everything is being drawn and will be changed to settings based.
  • 1.0.274
  • - Initial release


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