About This File
Automatic unit queuer for SC/BW (1.15)
Part of ROTH. But not everyone want to use the ROTH
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dll : Q-Unit v2.0 system : Any
url : http://www.bwhacks.com size : 4.5 KB
: http://www.ultimate-filez.com sc/bw vers : 1.15
rel date : 27/05/2007
coded by : Palomino
converted : AgentGOD
started : 21/8/2006
finished : 25/8/2006
converted : 26/5/2007
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Changes in v2.0:
- Converted to 1.15 by AgentGOD
- Fixed a bug with adding and removing units that caused a crash
Info:
- Automatic unit queuer for SC/BW (1.15)
- (Entry for hacking compo held by Yonderknight)
Features:
- Unit Queue
- Automatically re-queues units once their built
- Saves currently selected units, and restores, completely
transparent to the user.
- Unit's name is highlighted green for easier identification
- Global automation toggle for all buildings
- Scarab/Interceptor automation (always on)
- Begins construction of scarab/interceptor immediately
- Continues to rebuild until completely full
- Will automatically replenish any lost scarabs/interceptors
Installation:
load it with a DLL injector like SC_Modders load.exe
Usage:
- Numpad 1 -- add/remove unit for queue-automation
- Numpad 2 ---- clear all units
- Numpad 3 ------ toggle global queue-automation
Notes:
- Please inject before entering bnet/game
- Not recommended for use in ladder games
- Global flag reset at new game
- Source code available in competition area at BWH forums
Credits:
- Yonderknight for the concept and running the comp
(also thanks for my late submission! :)
- SCModder for load.exe during testing
Greets:
* Palomino - great work ;)
* nickolay - you like it, right master? mail me!
* KCProductionz - best of luck, friend :)
* Group-Secks - not sure what to write here, just leave it black or
something...
* BWH staff - thank you for re-admittance
<3 Courtnee SB