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IsaT

 V.I.P. Member
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Everything posted by IsaT

  1. IsaT

    BinEdit

    BinEdit Version: 1.0.0 Author: ShadowFlare Category: Starcraft Mods Screenshot: Description: Edits .bin files for starcraft mods .bin files are used for the main menu, and other menu screens, and make your mod look more professional. Download The File Submitted by IsaT, on Aug 13 2007, 06:34 PM
  2. IsaT

    wiki_ Uhack.dll

    This is the discussion topic for the wiki article: Uhack.dll
  3. IsaT

    wiki_ PvPGN

    This is the discussion topic for the wiki article: PvPGN
  4. IsaT

    Need Help With Monitor Choice

    I'm going to be getting a new computer ( :thumbsup: ), but I'm having a bit of trouble choosing a monitor. Here is the hardware Case: RAIDMAX SMILODON ATX-612WBP Black SECC STEEL ATX Mid Tower Computer Case 500W Power Supply - Retail Motherboard: GIGABYTE GA-P35-DS3L LGA 775 Intel P35 ATX Intel Motherboard - Retail Processor: Intel Core 2 Duo E6750 Conroe 2.66GHz LGA 775 65W Dual-Core Processor Model BX80557E6750 - Retail Hard Drive: Seagate Barracuda 7200.10 ST3250310AS 250GB 7200 RPM SATA 3.0Gb/s Hard Drive - OEM Memory: mushkin 2GB (2 x 1GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory Model 996527 - Retail Video Card: GIGABYTE GV-NX86S256H GeForce 8600GTS 256MB 128-bit GDDR3 PCI Express x16 HDCP Ready SLI Supported Video Card - Retail Disc Drive: LG Electronics Black LG Super Multi 18x SATA DVD Burner GSA-H62NK, 10x DVD+/-R DL, 6x DVD-RW, 8x DVD+RW, 12x DVD-RAM - OEM And of course, windows XP I have a budget of 220$ for a monitor
  5. IsaT

    Wiki Cripp

    kind of ironic that a mod of a hacking website wants to be a cop
  6. IsaT

    New Computer Specs

    I think he meant RAM
  7. IsaT

    Blizzard Uses Fraps?

    If blizzard gets 20 fps, I cant wait to see how much I get!
  8. Ok, I dled maple story, got it updated, but it won't run in windowed mode. Are there any updated programs which are able to make it run in windowed mode?
  9. IsaT

    [SZ] Karune Updates On Battle.net

    more like an infested terran
  10. IsaT

    Problems with Scmdraft2 0.8.0

    If you don't have starcraft installed I don't think it will work. AFAIK it reads all of the sprite, tile, doodads, etc. from the actual files in the starcraft folder to save space when downloading.
  11. IsaT

    Selection Hack

    selection hacks - lets you select more than 12 units multi command - sends identical orders to all units of the same type show selects - shows you what other people have selected
  12. IsaT

    DatEdit

    Version

    2,069 downloads

    Edits .dat files .dat files hold information concerning units attacks, technologies, speed, upgrades, and sprites. New in DatEdit 1.5: -Graphical Preview (Units and Sprites editors) The unit size preview control has been changed. Instead of a single checkbox, there are now 3 options to choose from: "Off" - no preview, "Simple" - a rectangular shape covering the unit size area, and "GRP Preview" - the same rectangular shape over the first frame of the unit's appropriate GRP image, read from the Starcraft installation on your hard disk.(per Hercanic request) Another goodie related to this is a new "Show Sprite editor preview" option. It displays a sprite's GRP preview together with its selection circle and the Hit Points bar. There is also the "Load GRPs from opened archives" option, which will load GRPs for previewing from the last opened MPQ archive. The "GRP Preview Source" option allows you to manually select an archive that you would like to load GRP previews from. -StarCraft Detection For the GRP previewing feature, Datedit now tries to locate a Starcraft installation on the computer. This detection goes in 3 steps: 1)In the config file, there is a new "SC" key in the "Files" section. If such directory exists - it will be used. 2)If not, Datedit will look up the system registry for the SC Installation path. 3)Finally, if not found, it will give the user a chance to locate the SC folder manually. -File Comparison/Merging The "File" menu now contains an additional item - "Compare/Merge Files".It opens a new dialog, where you can select 2 DAT files and (if they are compatible) run a comparison check between them. Detailed results of the comparison are shown in a table below. In the same dialog you can also choose to merge the content of the 2 selected files, with several self-explanatory options to configure the merging strategy. -Property Sort This version of DatEdit introduces a new sorting method: "Property sort". It allows you to choose a particular property of the currently edited DAT file and sort increasingly the entries according to the value of this property. This method uses the "ID Sort"-like entry display. -External Links To give a hand to those using many programs in the development of their customs, DatEdit now allows you to specify any number of links to external applications that you can launch from within DatEdit. To do this, a new "Links" menu and a dedicated tab in the 'Options' box were added. You can add/remove links to the programs that you use often under 'Options' and then run them from the main window from the "Links" menu. Simple as that. -Frequently Asked Questions There is a new menu, entitled "FAQ", under the "Help" menu. It fulfills the purpose of having hints and information available from within the program. They are stored in the "Data/FAQ.txt" file, and everyone is free and even encouraged to change, modify, improve this file and distribute it, to share info with the fellow modders or to help and teach the beginners. -Custom Property Names To allow everyone to update DAT-stored properties, DatEdit 1.5 now stores its property names in a text file under "Data\Labels.txt". All you need to do is to search this file for an old description and replace it with the proper one - the changes will be reflected in the program's interface on next startup! This feature allows for customizing of ALL property labels. -Extended Exporting: Self-executable patch creation The former single- and multi-file exporting features were integrated into a single new "Export files" feature. It received a completely new look and its functionality was enhanced by the ability to create FireGraft-like (see icon) self-executable Starcraft patches, thus making DatEdit finally a 100% independent modding application. Just select the "Export as a self-executing StarCraft patch" and that's it! To be honest,this feature is included because I got tired of reading mails from people who asked about "how do I get my modifications to the game?". Hopefully I won't hear this question anymore, but at least it was a motivation for further improving the program;) (kudos for enormous help with this feature go to DiscipleOfAdun, to whom I owe more than I sometimes admit -Improved Backward-referencing This version of Datedit introduces 3 new "Used By" listings: in the Sounds, Portrait and Orders Editors as well as an improved listing in the Images editor. Sounds and Orders Editors will just show the units.dat entry that is using it. They won't show which particular property it is used with, however you can double-click to jump to the specific Unit to check the details. Images editor apart from the sprites.dat entries linked to it with the main pointer, will now display also sprites.dat entries linked via the "Selection Circle" property and the units.dat entries linked via the "Construction" property. The backward-referencing algorith was also improved so that it skips the "null" entries, for example flingy.dat entry 0-Scourge being used as a weapon's graphics etc. This release also introduces a more specific double-click action, which will take you directly to the particular subtab of the Units editor that stores the property in question. -Enhanced Options There is a new option called "Use old Open Directory". If checked, Datedit will use for the Open Directory feature the custom-made dialog it had until now, if unchecked - it will use the system "Select Directory" dialog. -Enhanced time-cost control Changed the control of the time-cost properties in Units, Upgrades and Tech editors. The main box now displays the very hex value of the property (i.e. 1/24ths of a second, tailored to "Fastest" playing speed), and a new,second box displays the value in seconds.You cannot edit the second box directly (for technical reasons),but there is a pair of up/down arrows that allow you to modify (add/substract) the main property by 24, in result changing it by 1 "Fastest" gamplay second. -Enhanced property control Numerous properties controlled with a drop-down box have now acquired a text-box added as well, for increased property control and higher clarity about the very value used in a property. -Enhanced DatEdit Window Control You can now control the application area through a control placed between the entry listing and the Editors, which allows you to determine how much space they take. There is a similar thing between the Hint and the Used-by boxes. -Enhanced Bookmarking There are no dummy bookmark menus anymore,they are dynamically created as bookmarks are created (thanks to Hercanic). Moreover, a red flag now indicates that an entry has been bookmarked (thanks to U-238) and you can now erase individual bookmarks too, not just all together (thanks to Ojan). -Improved Jumping There is a new Jump-button for the "Selection Circle" sprites-to-images pointer property. Just in case (suggestion by SI) -Improved MPQ Support When you import file from an MPQ file to Dated, it will no longer display only the editors for the DATs that were imported. All editors are displayed, with those that operate on MPQ-imported files being marked with "=" tags in their caption. Also, the "Load default" menu item is no longer disabled after MPQ-importing, neither is the "Options" part of the program. -Extended Support for Custom Names The "Use Custom Names" option has been renamed to "Use Custom Labels" in this version. It has been extended to the Weapons, Upgrades and Tech editors, which will now also display custom labels loaded from a custom "stat_txt.tbl" file set in the Options part of the program.
  13. IsaT

    Does This Crash Your Browser?

    i am using 2.0.0.8 and it is not crashing me
  14. IsaT

    Japan Sigs!

    The second one looks amazing, the background is pure sex
  15. IsaT

    Ghoztcraft has moved to a New Server!

    Good, I was getting worried for a minute :biggrin:
  16. IsaT

    Ghoztcraft has moved to a New Server!

    Sorry, an error occurred. If you are unsure on how to use a feature, or don't know why you got this error message, try looking through the help files for more information. The error returned was: Sorry, the server is too busy to handle your request, please try again in a moment
  17. IsaT

    Panic for 1.15.1

    this is already in the vip forums here
  18. IsaT

    Looking For SC Downgrader

    If i'm looking at the right one, it only goes up to 1.14
  19. IsaT

    Looking For SC Downgrader

    You can download it at http://farty1billion.dyndns.org/SCD3/ but the server is incredibly slow, so good luck.
  20. IsaT

    Everyone Start Playing

    once you get 3-4 account bans they hardware ban you. hardware ban=ggnorm
  21. IsaT

    Starcraft Name Spoofing

    If its the same for that as it is for mapping its simple... Use this symbol before the text and the color, then put the text you want to be "underneath" Then, repeat the text with a different color to be on top, but this time with this symbol before it. Now, use the invisible symbol, , and after that put a bunch of things, like W or tabs. This will offest the second segment of text, and with the perfect amount of spacing, they will be directly on top of each other like that. I <3 spoiling vipers fun.
  22. IsaT

    Zerg Mineral Hack

    and this is public why? i thought this hack was vip only. edit: ugh did bwhacks make it public again?
  23. IsaT

    I recently,

    my starcraft .iso is around 650 MB. the same thing happened to my disc :(
  24. IsaT

    Warrock Problems

    training is buggy its never worked for me
  25. IsaT

    WinMPQ

    Version

    501 downloads

    Opens .mpq files Allows you to open .mpq files, which make up most parts of mods. Note: Use with the Listfile pack
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