PromasserX 36 Posted March 12, 2008 Obatron do you mind adding maphack detect? When a player uses target clicks it detects the play that is useing the maphack. Share this post Link to post
Major Zhuinden 128 Posted March 12, 2008 He's right, I also chose drophack over Apocalypse Premium. Some hack features are just more useful tha nthe others. Share this post Link to post
n0.obAtroN 0 Posted March 12, 2008 ty, I just dont want to end up with this big-ass hack that has a bunch of buggy useless features no-one is gonna use (aka Apocalypse).... Share this post Link to post
Azu 24 Posted March 14, 2008 keep nuke anywhere hack private, u should come out with a VIP version with drophack and nuke anywhere, u should definatly add host hack to Nuke anywhere and drop hack are already leaked for the current starcraft version.. Share this post Link to post
Magical_Trever 60 Posted March 14, 2008 leaked versions are shitaki mushrooms though Share this post Link to post
Magical_Trever 60 Posted March 14, 2008 most leaked stuff can get buggy though Share this post Link to post
n0.obAtroN 0 Posted March 18, 2008 not sou sure thats possible online.... Share this post Link to post
nano351 0 Posted March 22, 2008 (edited) been lurking arround for quite some time (don't even know why I made this account a long time ago) but I decided to post. for feature suggestions: open Computer slots (and allows the game to fill up past the original number of player slots) building matrix online stack hack (heard it was possible but dunno if you'd release public) retarget enemy building rally points :grin: nexiuz looks great so far can't wait to see what this new hack brings. Edited March 22, 2008 by nano351 Share this post Link to post
Rakes 0 Posted March 22, 2008 autoqueue for zerg? Don't know if it's been done/possible but it would be cool Share this post Link to post
nano351 0 Posted March 22, 2008 (edited) Zerg has no build queue for units. maybe have something that's not necessarily auto queuing by instead of adding to unit queue automatically; telling next spawned larva to build a specific unit. Of course not as easy as auto queue but should be possible EDIT: just got an idea if you wanted to add another state to the maphack. Ultralite mh. Reveals minimap but not main map. And on main map it puts an x (or some shape) over every unit in the owners player color. That should make your hack more unique ;) Edited March 22, 2008 by nano351 Share this post Link to post
n0.obAtroN 0 Posted April 17, 2008 Zerg has no build queue for units. NO WAY! lol.... when a larva is created morph it into a unit. big deal? lol..... Share this post Link to post
Zynastor 0 Posted April 17, 2008 Zerg has no build queue for units. NO WAY! lol.... when a larva is created morph it into a unit. big deal? lol..... All I am saying is zerg has no queue, thats why auto queue was never made for zerg. Sure its possible to create the same units each time a larva is created but its also a little more tricky to make and you will also run into a lot more problems. I have no problems being able to make this hack and I might someday but for now I am not even going to attempt it because I find it pretty useless. Obviously you must also think you can make this hack so how about you go ahead and do it? Share this post Link to post
Azu 24 Posted April 17, 2008 Obviously you must also think you can make this hack so how about you go ahead and do it?If he could then he wouldn't be begging for it. Share this post Link to post
PromasserX 36 Posted April 17, 2008 I doubt he'll be able to make all these hacks for public people. But if you do and make it open source don't include nuke anywhere open sourced. Share this post Link to post