Jump to content
Sign in to follow this  

Vote On Hack Features

Recommended Posts

dont see what the winamp control does...

 

It's for if you're to cheap to get a keyboard with multimedia controls on it.

Share this post


Link to post
Share on other sites
Everyone: What do you like on the stats hack? Number of units under player control? Aliance status? Minerals/gas/supply? Player color in text, or in boxes next to name?

 

'cause I'm bored and have nothing better to do at the moment:

SCScrnShot_021808_200805.bmp

SCScrnShot_021808_200750.bmp

SCScrnShot_021808_200757.bmp

 

A few hundred lines, and no bugs. T_T

:nyam:

Share this post


Link to post
Share on other sites
A few hundred lines, and no bugs.

I could make it in 50 lines, what you wanna bet?

 

What I am getting from users so far:

  • Multi-Command

  • Normal Zerg Mineral Hack

  • Auto-Mine + Larva Exploit on game start

  • Unit/Upgrade Alert

  • 3 State Stats Hack

  • Anti-Hack with black color in stats hack

  • Color Host with custom color

Share this post


Link to post
Share on other sites
A few hundred lines, and no bugs.

I could make it in 50 lines, what you wanna bet?

 

What I am getting from users so far:

  • Multi-Command

  • Normal Zerg Mineral Hack

  • Auto-Mine + Larva Exploit on game start

  • Unit/Upgrade Alert

  • 3 State Stats Hack

  • Anti-Hack with black color in stats hack

  • Color Host with custom color

 

 

I have a question to ask, I was wondering well it have mineral/gas for all the races or zerg mineral/gas hack or just zerg mineral hack by itself. I myself like the zerg mineral hack but wishing it had gas also support. Is going to be release public or vip?

Share this post


Link to post
Share on other sites

I like everything, but probably wouldn't use the blacklist/whitelist or winamp controls. what would the antihack detect? just zerg minhacks or maphacks too?

Share this post


Link to post
Share on other sites
Everyone: What do you like on the stats hack?
If you're going to make one please make it so the scoreboard doesn't overlap it, otherwise it's pretty useless.

Share this post


Link to post
Share on other sites
I like everything, but probably wouldn't use the blacklist/whitelist or winamp controls. what would the antihack detect? just zerg minhacks or maphacks too?

probably just minhacks

Share this post


Link to post
Share on other sites

The anti-hack detects ZMH, Apocolapse, Spoofers, Drone float, drophacks, and is capable of crashing Apocolapse. Still working on a way to detect oblivion (other than the oblivion spoofer).

 

What I am getting from users so far:

  • Multi-Command

  • Normal Zerg Mineral Hack

  • Auto-Mine + Larva Exploit on game start

  • Unit/Upgrade Alert

  • 1 State Stats Hack

  • Anti-Hack with black color in stats hack

  • Color Host with custom color

Share this post


Link to post
Share on other sites
What I am getting from users so far:

  • Multi-Command
    + Advanced Multi-Command (zerg mineral hack)

  • Normal Zerg Mineral Hack

  • Auto-Mine
    minerals and gas
    + Larva Exploit on game start
    /worker build

  • Unit/Upgrade Alert

  • 4
    State Stats Hack

  • Anti-Hack with black color in stats hack

  • Color Host with custom color

  • Nuke Anywhere

  • Auto Mineral Hack (Low on minerals? Mineral hack!)

 

Fixed it up for you. :D

 

Btw, if you want to be competition to other hacks (apoc/oblivion) you will need those features, or some sort of super hack.

Share this post


Link to post
Share on other sites

keep nuke anywhere hack private, u should come out with a VIP version with drophack and nuke anywhere, u should definatly add host hack to

Share this post


Link to post
Share on other sites

lol, jiggie. This hack is not gonna be a super uber hack. It is going to be a light multihack, nothing more. I am trying to minimize the number of features. I am also using no inline asm, complicating the precedure a ton. However, it will optimize the code to and provide many other advantages I will not take the time to explain. :D

 

A more in depth version:

  • Multi-Command with customizable hotkey

  • Normal Zerg Mineral Hack with config option for auto-cancel

  • Auto-Mine + Larva Exploit on game start and worker creation

  • Unit/Upgrade Alert (Minimap ping, sound, and portriat of unit created)

  • 1 State Stats Hack (includes minerals, gas, aliance player colors and threat level)

  • Anti-Hack with black color in stats hack (will crash all hackers in the game on press of a hotkey)

  • Color Host with custom color (5 different colors to choose from)

  • 2 State Maphack (#1. off #2: light)


Share this post


Link to post
Share on other sites

Well if you want people to use your hack (over all of the other hacks) then your going to have to offer things that other hacks dont have. So far the only thing I see that's unique is the Upgrade alert, the 'threat level' in stats hack, and the mineral hack on start-up. The other hacks are already implemented in another hack, and the "crash all hackers in the game on press of a hotkey" seems a little.. Unreal.

 

So as you can see:

 

Super hacks=:)

Normal light-hack=:D

Share this post


Link to post
Share on other sites

It's unlikely. Not to mention all the crash hacks I have crash the entire game, to have a crash hack that could specify who you want to crash is really unlikely.

 

But I could be wrong. :D

Share this post


Link to post
Share on other sites
Well if you want people to use your hack (over all of the other hacks) then your going to have to offer things that other hacks dont have. So far the only thing I see that's unique is the Upgrade alert, the 'threat level' in stats hack, and the mineral hack on start-up. The other hacks are already implemented in another hack, and the "crash all hackers in the game on press of a hotkey" seems a little.. Unreal.

 

So as you can see:

 

Super hacks=:)

Normal light-hack=:o

 

Jiggie, dont be so n00bish. If you would take the time to notice, the old Nexuiz for 1.15.1 would crash RTOH users automatically. Not only would it do that, but it had a null drop timer so you could just click drop once theyd crashed. Apocalypse has the same bug, and its easy enough to detect exploits. Anything that wont be crashed will be dropped.

 

Now let me mention a few things it does have that other hacks dont:

Anti-Hack with crashing/dropping + IP remembering support

ZMH with gas support

Automine with larva exploit at beggining of game

My uber stats hack that I have told you about (all units, upgrades, tech trees, etc etc....)

Color host WITH a custom color

Unit alert/Upgrade alert that has minimap ping, sound, and portrait of created unit.

 

It's unlikely. Not to mention all the crash hacks I have crash the entire game, to have a crash hack that could specify who you want to crash is really unlikely.

 

But I could be wrong.

 

You are wrong.

 

Now that we have this out of the way, any other input?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×