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Packet bot w WPEpro question

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Sup,

 

I have a question regarding packets =)

 

There`s a multiplayer flash game for which I'd like to make a bot,

I was observing the flow of different packets through WPE, trying to do manually what

my bot should be doing;

I`ve been having an issue, though.

When I logout, the host`s port change;

 

for example:

login#1, my packets are sent to 10.10.10.10:10005

When I logout, and recheck packets, they`re now sent to 10.10.10.10:10009

 

My bot will be doing multiple logins... is there any ways to grab the right port in order to send packets at the right adress?

 

tyvm :o

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There has to be a way that your client and the host negotiates what port to use. Find out how that happens, and replicate it.

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I wish it were :ermm: , the port varies every login logout, ephemeral port 10k+ most likely

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