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oohway
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Running two hacks together that patch the same area of memory for the same buttons will just cause conflicts and destroy the world. Micromulticommand is not just a multicommand. For that to work, you must have only ONE (as I recall) unit selected which is able to cast a spell (parasite, spawn broodling etc) and what you have to do is prepare the skill so you just have to click on a unit for it to