Sup,
I have a question regarding packets =)
There`s a multiplayer flash game for which I'd like to make a bot,
I was observing the flow of different packets through WPE, trying to do manually what
my bot should be doing;
I`ve been having an issue, though.
When I logout, the host`s port change;
for example:
login#1, my packets are sent to 10.10.10.10:10005
When I logout, and recheck packets, they`re now sent to 10.10.10.10:10009
My bot will be doing multiple logins... is there any ways to grab the right port in order to send packets at the right adress?
tyvm :o