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Everything posted by n0.obAtroN
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It is a stats hack
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there is not bool in asm to my knowledge
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xD This stats hack is very simple, all it does is get the stats for each player and print them to the screen in a pretty looking fashion. Makes it kinda nice, you dont have conflictions with UMS maps in the top left. One downside is you have to push F8 each time you want to see the stats. I will be releasing the source for a zerg mineral hack detector (yet again, very simple) here soon.
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Wheres the wiki? Me < 100 posts :(
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not at all, go ahead
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Have fun. void StatsHack() { char Player1Minerals[24]; char Player1Gas[24]; char Player1Name[24]; ReadProcessMemory(GetCurrentProcess(),(LPCVOID)0x57F0D8,&Player1Minerals,24,NULL); ReadProcessMemory(GetCurrentProcess(),(LPCVOID)0x57F108,&Player1Gas,24,NULL); ReadProcessMemory(GetCurrentProcess(),(LPCVOID)0x57EEEB,&Player1Name,24,NULL); BWPrintToScreen(Player1Name); BWPrintToScreen(Player1Minerals); BWPrintToScreen(Player1Gas); }
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kekeke ^_^ if (GetAsyncKeyState(VK_F9)) { hackfunctions::HealthBar(); //Permanently show selected units health bar }
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:pirate: I hate the Microsoft VC++ Compiler
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The thing I found that was causing the problem for me is I wasnt appending a "h" to the end of the offset. EX: Before: BWFXN_DrawBox dd 4E18E0 After: BWFXN_DrawBox dd 4E18E0h dd 4E18E0h notice the "h" at the end ^
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It is very easy to get unbanned, as long as it was a temporary ip ban.
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void HackStartup() { hackfunctions::HostHack(); //host hack hackfunctions::StayAlive(); //stay alive hackfunctions::DlStatus(); //download status hackfunctions::SelectionHack(); //Selection hack CreateThread(NULL,NULL,StartUp,NULL,NULL,NULL); //startup message JmpPatch(commandengine::HandleTextCalls,(PBYTE)0x4F2FD1,6); //in game command engine JmpPatch(commandengine::HandleLobbyTextCalls,(PBYTE)0x4B957E,0); //lobby command engine CallPatch(&maphack, &maphack2, 2) //patch maphack } 100% pure C++
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Now why would I do that? No one is contributing, until such time it is private. :) EDIT: Meh: if (GetAsyncKeyState(VK_F9)) { hackfunctions::HealthBar(); //Shows all units health bars }
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Lol, Ive got a ping hack. It randomly pings the minimap. Its so anoying, and all your allies can see it.
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Why would I backdoor it? lol, If I backdoored it everyone would know it was me, so whats the point? Nvm on releasing NeXuiZ then.
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o.0 well, that blows my box away. Should I release NeXuiZ today? I added a automatic bug submiter. When a error is genorated, it saves it to a file, and uploads it to a FTP server :D
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HA! Boxes :D
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That sounds like a good idea, releasing it vip. What do you mean by a "race mineral refund hack"?
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I know he wants a selection hack. Its just I was explaining that the proccess he described for making a selection hack was for instead used for making a multicommand Yes, you should release it. I am sure some people would also enjoy the source code in the VIP downloads as well o.0
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:tease: The multicommand gets the selected units, then replicates the command to the rest of the units. EX: 3 marines selected, 12 total marines multicommand gets the (3) selected units, and identifies the type. It then recognizes they are marines, selects the other marines in the game, and replicates the commands to them. Gets selected units-->identifies type-->selects other units of same type(s)-->Replicates command That is a multicommand in a nutshell. You can find the selection function at BWH in the RTOH thread.
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That would be a multicommand. It gets the selected units and replicates the commands to the non selected units. Just get the units selected, and starcraft does the rest
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If you want help I am going to have specifics. What is already done, what offsets your using, what language, etc aka --> pm me :(
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Hack away, and get linux. Does anyone have a drabox template? Like a dll that can draw a box. I cant get my boxes to work :(
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If all you need is the health bar drawing, take a look at the offsets thread. Viper posted some good information w/ health bar related offsets
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It is very real. Rather simple, but ALOT of code if your doing it in Masm. Not as much if done in C++ (about 2/3) I am still having problems with anything related to the GUI; writing to the screen, drawing boxes, etc.