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Multicommand that is not dectable by pp

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Yes, i am begging for a multicommand that can not be detected by the pengin plug.

dt´s and Jakor´s multicommand can easly be detected by pp

 

give it to meeeeeee

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Well, you could try that one by agent god. its a macro, sends all the hot keys units. Ill go add it. Youll see what I mean.

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I do say PP will detech all MC because of the buffer overload? I think what was it. Maybe AgentGods macro will work but im not sure...

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There will never be such thing really because team mates can tell if you use multi command and the replays show it too.

 

If XGhozt says you can though, I guess you can.

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i dont think how a macro can be detected , else if if hack name is on a list of the anticheat , so u rename it and change the principal adress.. that'its(a french expression for say ok)

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...doesn't it detect it by clicks per second... doesn't a macro do the same thing?

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^ what he sed. if some dude sees all the zealots on the map moving at the same time he's gunna get suspicious.

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I dont know. Becuase Iv gotten so fast that I dont need that macro and ppl think im hacking. Just try it. I added it a while ago.

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Guest Lol proxies own ;)

Every multicommand will be detected, to create one that would not be detected you would have to slow down the unit clicks to around 10-12 units, move 10-12 units every .25-1 second, and it would not be detected. Doing that, however, would completely ruin the entire point of a multicommand. There will never be one, so claiming you have one makes you look like a fucking idiot (dont worry, im sure you are one too).

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Hacking isn't help people to be come a pro player

All i need is a program that train those hacker to become damn pro... i hate to see hackers got beat by me

Doesn't it make you feel ashame

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Yes, many hackers are ashamed, because they belive they have their multicommand and they will pwn u by making tons of gateways, but then they get completey wiped out in minutes by a ling rush that they can see, but not prevent. >.<

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All multicommands are "detectable" by players in the replays, if not in game. Its freaking seen by the naked eye.

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Guest Guest

Good job you all repeated exactly what i said, in much simplified and idiot-sympathetic terms.

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Good job you all repeated exactly what i said, in much simplified and idiot-sympathetic terms.

 

talkin about idiots...

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yeah pretty much no multi can be undetectable unless its time to where only 12 units move, then another 12 etc but still probably be detectable in replay

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Guest Guest

Once again repeating me. Kind of pathetic, people need to be heard to badly they do not check whether their information has already been posted.

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X.... i cant close topics. Can you that with this...

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