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Starcraft 2 Units

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This thread is in coorelation with the Starcraft 2 Thread.

http://www.Ghoztcraft.net/forums/index.php?showtopic=4553

This is a thread to get ideas for units.

I don't know how to change names quiet yet though.

KEEP IN MIND: The name is Starcraft 2:Ghozt Craft

Try to realte them to ghosts or somethign in a way.

And for reference this is the new Title Screen. http://www.Ghoztcraft.net/Uploader/files/12/titleimage.png

IF you don't know what these are please do not mark them.

Please copy this form and fill it out or else your post will be ignored.

RACE:

NAME:

UNIT BASED ON:

BUILT AT:

HP:

SHIELDS:

ARMOR:

MINERALS:

GAS:

*GROUND WEAPON:

MAX HIT-^:

*AIR WEAPON:

MAX HIT-^:

REQUIRED FOOD:

PROVIDED FOOD:

SPECIAL ABILITIES:

 

 

Please [X] the corrisponding boxes:

[]Building

[]Addon

[]Flyer

[]Worker

[]Subunit**

[]Flying Building

[]Regenerates HP

[]Animated Idle**

[]Cloakable

[]2 Units in 1 Egg(I think this might work for Protoss and Terran bu tI dont know)

[]Neutral Accesories**

[]Resource Deopt

[]Contains Gas

[]Robotic Unit

[]Detector

[]Organic Unit

[]Creep Building

[]Requires Psi(If terran or zerg, will need a building the puts off Psi)

[]Burrowable

[]Spellcaster

[]Permanent Cloak

[]NPC / Accesories**

[]Morph From Other Unit(Does not refer to Tank)

[]Large Unit ???

[]Huge Unit ???

[]Auto Attack and Move

[]Attack

[]Invincible

[]Mechanical

[]Produces Units

 

Choose one of the following:

==[]Small []Medium []Large

 

SITE RANGE:

SUBUNIT RANGE:

ARMOR UPGRADE:

 

MoveMent Flags:

[]Ground

[]Air

[]Creep

[]Hover

 

Please X any that apply:

[]Owned

[]Placeable

[]Breifing**

[]Player Settings**

[]Special Effect/Nuke**

[]Terran

[]Zerg

[]Protoss

[]Unit

[]Building

[]Factory(Builds Units)

[]Independent

SUBLABEL**:

*GENERAL SPRITE:

PORTRAIT:

SUBUNIT 1:

SUBUNIT 2:

 

Unit Dimensions:

WIDTH:

HEIGHT:

 

Select Cirle Dimensions:

WIDTH:

HEIGHT:

 

Ai Actions:

#COMPUTER IDLE:

#HUMAN IDLE:

*Must be something that is already used by units in the game.

**I do not knwo what these are and would be grateful if you would help me ;)

#Default is Guard for men and nothign for buildings.

 

NOTE: FOR BEST RESULTS PLEASE TRY TO PUT THEM ALL IN A .txt FILE IF YOU HAVE MORE THEN ONE!!!

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RACE: protoss

NAME: Speed Zelot

UNIT BASED ON: Zelot

BUILT AT: Gateway

HP: 60

SHIELDS: 30

ARMOR: 0

MINERALS: 80

GAS: 20

*GROUND WEAPON: psi blades

MAX HIT-^: 10 (2 really fast hits of 5)

*AIR WEAPON: n/a

MAX HIT-^:n/a

REQUIRED FOOD: 2

PROVIDED FOOD: n/a

SPECIAL ABILITIES: n/a

 

 

Please [X] the corrisponding boxes:

[]Building

[]Addon

[]Flyer

[]Worker

[]Subunit**

[]Flying Building

[]Regenerates HP

[]Animated Idle**

[x]Cloakable (arbiter)

[]2 Units in 1 Egg(I think this might work for Protoss and Terran but I dont know)

[]Neutral Accesories**

[]Resource Deopt

[]Contains Gas

[]Robotic Unit

[]Detector

[]Organic Unit

[]Creep Building

[]Requires Psi(If terran or zerg, will need a building the puts off Psi)

[]Burrowable

[]Spellcaster

[]Permanent Cloak

[]NPC / Accesories**

[]Morph From Other Unit(Does not refer to Tank)

[]Large Unit ???

[]Huge Unit ???

[x]Auto Attack and Move

[x]Attack

[]Invincible

[]Mechanical

[]Produces Units

 

Choose one of the following:

==[]Small [x]Medium []Large

 

SITE RANGE: same as zelot

SUBUNIT RANGE: " "

ARMOR UPGRADE: +1

 

MoveMent Flags:

[x]Ground

[]Air

[]Creep

[]Hover

 

Please X any that apply:

[x]Owned

[]Placeable

[]Breifing**

[]Player Settings**

[]Special Effect/Nuke**

[]Terran

[]Zerg

[x]Protoss

[x]Unit

[]Building

[]Factory(Builds Units)

[]Independent

SUBLABEL**: same as zelot

*GENERAL SPRITE: " "

PORTRAIT:

SUBUNIT 1:

SUBUNIT 2:

 

Unit Dimensions:

WIDTH: zelot

HEIGHT: zelot

 

Select Cirle Dimensions:

WIDTH: zelot

HEIGHT: zelot

 

Additional Notes: This unit does everything 2x faster than zelot (sped up animations)[2x attack speed, and walk]

 

NOTE: If the enamie has +3 armor, this guy will only do 4 damage to it each successful attack.

 

And when you upgrade it (the weapons) it gets +2 (2 really fast attacks of 6 damage)Same as the regular zelot.

Edited by DeLuca

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RACE:zerg

NAME:Death dealer

UNIT BASED ON: hydralisk

BUILT AT:hatchery lair ect.

HP:70

SHIELDS:

ARMOR:3

MINERALS:150

GAS:50

*GROUND WEAPON:Spikes (like lurker)

MAX HIT-^:20

*AIR WEAPON:Acid(like hydra)

MAX HIT-^:20

REQUIRED FOOD:2

PROVIDED FOOD:

SPECIAL ABILITIES: Cloak ^_^

 

 

Please [X] the corrisponding boxes:

[]Building

[]Addon

[]Flyer

[]Worker

[]Subunit**

[]Flying Building

[]Regenerates HP

[]Animated Idle**

[]Cloakable

[]2 Units in 1 Egg(I think this might work for Protoss and Terran bu tI dont know)

[]Neutral Accesories**

[]Resource Deopt

[]Contains Gas

[]Robotic Unit

[X]Detector

[]Organic Unit

[]Creep Building

[X]Requires Psi(If terran or zerg, will need a building the puts off Psi)

[X]Burrowable

[]Spellcaster

[]Permanent Cloak

[]NPC / Accesories**

[]Morph From Other Unit(Does not refer to Tank)

[]Large Unit ???

[]Huge Unit ???

[X]Auto Attack and Move

[X]Attack

[]Invincible

[]Mechanical

[]Produces Units

 

Choose one of the following:

==[]Small [X]Medium []Large

 

SITE RANGE:(same as lurker)

SUBUNIT RANGE:(same as lurker)

ARMOR UPGRADE:+2

 

MoveMent Flags:

[X]Ground

[]Air

[]Creep

[]Hover

 

Please X any that apply:

[X]Owned

[]Placeable

[]Breifing**

[]Player Settings**

[]Special Effect/Nuke**

[]Terran

[X]Zerg

[]Protoss

[X]Unit

[]Building

[]Factory(Builds Units)

[]Independent

SUBLABEL**:

*GENERAL SPRITE:

PORTRAIT:

SUBUNIT 1:

SUBUNIT 2:

 

Unit Dimensions:

WIDTH:(same as hydralisk)

HEIGHT:(same as hydralisk)

 

Select Cirle Dimensions:

WIDTH:(same as lurker)

HEIGHT(same as lurker)

Edited by Ruler_of_war

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RACE: terran

NAME: Tecnically modified hydralisk (Technolisk)

UNIT BASED ON: hydralisk

BUILT AT: factory

HP: 200

SHIELDS: N/A

ARMOR: 50

MINERALS: 150

GAS: 50

*GROUND WEAPON: acid cannon

MAX HIT-^: 120 (between 3 bursts)

*AIR WEAPON: rocket propelled acid spikes

MAX HIT-^: 50

REQUIRED FOOD: 4

PROVIDED FOOD: N/A

SPECIAL ABILITIES: lockdown, acid snare (slows + damages)

 

 

Please [X] the corrisponding boxes:

[]Building

[]Addon

[]Flyer

[]Worker

[]Subunit**

[]Flying Building

[x]Regenerates HP

[]Animated Idle**

[]Cloakable

[]2 Units in 1 Egg(I think this might work for Protoss and Terran bu tI dont know)

[]Neutral Accesories**

[]Resource Deopt

[]Contains Gas

[]Robotic Unit

[]Detector

[]Organic Unit

[]Creep Building

[]Requires Psi(If terran or zerg, will need a building the puts off Psi)

[x]Burrowable

[]Spellcaster

[]Permanent Cloak

[]NPC / Accesories**

[]Morph From Other Unit(Does not refer to Tank)

[]Large Unit ???

[]Huge Unit ???

[]Auto Attack and Move

[x]Attack

[]Invincible

[]Mechanical

[]Produces Units

 

Choose one of the following:

==[]Small [x]Medium []Large

 

SITE RANGE: 6

SUBUNIT RANGE: 0

ARMOR UPGRADE: 3

 

MoveMent Flags:

[x]Ground

[]Air

[]Creep

[]Hover

 

Please X any that apply:

[x]Owned

[]Placeable

[]Breifing**

[]Player Settings**

[]Special Effect/Nuke**

[x]Terran

[]Zerg

[]Protoss

[x]Unit

[]Building

[]Factory(Builds Units)

[]Independent

SUBLABEL**:

*GENERAL SPRITE: hydralisk

PORTRAIT:

SUBUNIT 1:

SUBUNIT 2:

 

Unit Dimensions:

WIDTH: 3

HEIGHT: 4

 

Select Cirle Dimensions:

WIDTH: 3

HEIGHT: 3

 

Ai Actions:

#COMPUTER IDLE: hold position

#HUMAN IDLE: move when told

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good, good, I'll try to add as soon as I figure my problem out

And Hell Kloud

Dont post it here if you posted it on BounderHax...

 

EDIT: AS OF NOW IF YOU WANT TO HELP WITH SC2 PLEASE DO SO AT THE PROVIDED LINK!!!

http://www.bounderhax.com/index.php?showtopic=170

 

~Locked

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