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SCBW 1.15.1 Offsets

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Here are a few easy offsets from the new patch. (I am still updating these)

 

19044EA8 - Name Spoofer
00596870 - Host Hack
00512684 - Current Player Slot

0057F0D8 - Player 1 Minerals
0057F0DC - Player 2 Minerals
0057F0E0 - Player 3 Minerals
0057F0E4 - Player 4 Minerals
0057F0E8 - Player 5 Minerals
0057F0EC - Player 6 Minerals
0057F0F0 - Player 7 Minerals
0057F0F4 - Player 8 Minerals

0057F108 - Player 1 Gas
0057F10C - Player 2 Gas
0057F110 - Player 3 Gas
0057F114 - Player 4 Gas
0057F118 - Player 5 Gas
0057F11C - Player 6 Gas
0057F120 - Player 7 Gas
0057F124 - Player 8 Gas

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BWFXN_PrintText - 48CE60

BWFXN_PrintAnywhere - 4202A0

BWFXN_FontSize - 41FB20

Small - 6CE0DC

Normal - 6CE0E0

Large - 6CE0E4

Huge - 6CE0E8

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lol I haven't kept this updated since the last time I posted in here >.<.

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214:	Start Location
101:	Map Revealer

#Terran

#Terran Ground
	0:	Marine
	32:	Firebat
	1:	Ghost
	34:	Medic
	2:	Vulture
	3:	Goliath
	5:	Siege Tank (Tank Mode)
	30:	Siege Tank (Siege Mode)
	7:	SCV
	13:	Vulture Spider Mine
	14:	Nuclear Missile
##

#Terran Air
	8:	Terran Wraith
	9:	Terran Science Vessel
	11:	Terran Dropship
	12:	Terran Battlecruiser
	58:	Terran Valkyrie
##

#Terran Heroes
	10:	Gui Montag (Firebat)
	15:	Terran Civilian
	16:	Sarah Kerrigan (Ghost)
	17:	Alan Schezar (Goliath)
	19:	Jim Raynor (Vulture)
	20:	Jim Raynor (Marine)
	21:	Tom Kazansky (Wraith)
	22:	Magellan (Science Vessel)
	23:	Edmund Duke (Siege Tank - Tank Mode)
	25:	Edmund Duke (Siege Tank - Siege Mode)
	27:	Arcturus Mengsk (Battlecruiser)
	28:	Hyperion (Battlecruiser)
	29:	Norad II (Battlecruiser)
	99:	Samir Duran (Ghost)
	100:	Alexei Stukov (Ghost)
	102:	Gerard Dugalle (Battlecruiser)
##

#Terran Buildings
	106:	Terran Command Center
	109:	Terran Supply Depot
	110:	Terran Refinery
	111:	Terran Barracks
	112:	Terran Academy
	113:	Terran Factory
	114:	Terran Starport
	116:	Terran Science Facility
	122:	Terran Engineering Bay
	123:	Terran Armory
	124:	Terran Missile Turret
	125:	Terran Bunker
##

#Terran Add-ons
	107:	Terran Comsat Station
	108:	Terran Nuclear Silo
	115:	Terran Control Tower
	117:	Terran Covert Ops
	118:	Terran Physics Lab
	120:	Terran Machine Shop
##

#Terran Special Buildings
	126:	Norad II (Crashed)
	127:	Ion Cannon
	190:	Psi Disruptor
	200:	Power Generator
##

##

#Protoss

#Protoss Ground
	61:	Protoss Dark Templar
	63:	Protoss Dark Archon
	64:	Protoss Probe
	65:	Protoss Zealot
	66:	Protoss Dragoon
	67:	Protoss High Templar
	68:	Protoss Archon
	83:	Protoss Reaver
	85:	Protoss Scarab
##

#Protoss Air
	60:	Protoss Corsair
	69:	Protoss Shuttle
	70:	Protoss Scout
	71:	Protoss Arbiter
	72:	Protoss Carrier
	73:	Protoss Interceptor
	84:	Protoss Observer
##

#Protoss Heroes
	74:	Dark Templar (Hero)
	75:	Zeratul (Dark Templar)
	76:	Tassadar/Zeratul (Archon)
	77:	Fenix (Zealot)
	78:	Fenix (Dragoon)
	79:	Tassadar (Templar)
	80:	Mojo (Scout)
	81:	Warbringer (Reaver)
	82:	Gantrithor (Carrier)
	86:	Danimoth (Arbiter)
	87:	Aldaris (Templar)
	88:	Artanis (Scout)
	98:	Raszagal (Corsair)
##

#Protoss Buildings
	154:	Protoss Nexus
	155:	Protoss Robotics Facility
	156:	Protoss Pylon
	157:	Protoss Assimilator
	159:	Protoss Observatory
	160:	Protoss Gateway
	162:	Protoss Photon Cannon
	163:	Protoss Citadel of Adun
	164:	Protoss Cybernetics Core
	165:	Protoss Templar Archives
	166:	Protoss Forge
	167:	Protoss Stargate
	169:	Protoss Fleet Beacon
	170:	Protoss Arbiter Tribunal
	171:	Protoss Robotics Support Bay
	172:	Protoss Shield Battery
##

#Protoss Special Buildings
	173:	Khaydarin Crystal Formation
	174:	Protoss Temple
	175:	Xel'Naga Temple
	189:	Warp Gate
	168:	Stasis Cell
##
##

#Zerg

#Zerg Ground
	35:	Zerg Larva
	36:	Zerg Egg
	97:	Zerg Lurker Egg
	37:	Zerg Zergling
	38:	Zerg Hydralisk
	39:	Zerg Ultralisk
	40:	Zerg Broodling
	41:	Zerg Drone
	46:	Zerg Defiler
	50:	Infested Terran
	103:	Zerg Lurker
##

#Zerg Air
	42:	Zerg Overlord
	43:	Zerg Mutalisk
	44:	Zerg Guardian
	62:	Zerg Devourer
	45:	Zerg Queen
	47:	Zerg Scourge
	59:	Devourer/Guardian Cocoon
##

#Zerg Heroes
	48:	Torrasque (Ultralisk)
	49:	Matriarch (Queen)
	51:	Infested Kerrigan
	52:	Unclean One (Defiler)
	53:	Hunter Killer (Hydralisk)
	54:	Devouring One (Zergling)
	55:	Kukulza (Mutalisk)
	56:	Kukulza (Guardian)
	57:	Yggdrasill (Overlord)
	104:	Infested Duran
##

#Zerg Buildings
	130:	Infested Command Center
	131:	Zerg Hatchery
	132:	Zerg Lair
	133:	Zerg Hive
	134:	Zerg Nydus Canal
	135:	Zerg Hydralisk Den
	136:	Zerg Defiler Mound
	137:	Zerg Greater Spire
	138:	Zerg Queen's Nest
	139:	Zerg Evolution Chamber
	140:	Zerg Ultralisk Cavern
	141:	Zerg Spire
	142:	Zerg Spawning Pool
	143:	Zerg Creep Colony
	144:	Zerg Spore Colony
	146:	Zerg Sunken Colony
	149:	Zerg Extractor
##

#Zerg Special Buildings
	150:	Mature Chrysalis
	151:	Zerg Cerebrate
	152:	Zerg Cerebrate Daggoth
	201:	Overmind Cocoon
	147:	Zerg Overmind (With Shell)
	148:	Zerg Overmind
##
##

#Beacons
194:	Zerg Beacon
195:	Terran Beacon
196:	Protoss Beacon
197:	Zerg Flag Beacon
198:	Terran Flag Beacon
199:	Protoss Flag Beacon
##

#Doors
204:	Floor Hatch
205:	Left Upper Level Door
206:	Right Upper Level Door
207:	Left Pit Door
208:	Right Pit Door
##

#Traps
203:	Floor Missile Trap
209:	Floor Gun Trap
210:	Left Wall Missile Trap
212:	Right Wall Missile Trap
211:	Left Wall Flame Trap
213:	Right Wall Flame Trap
##

#Powerups
128:	Uraj Crystal
129:	Khalis Crystal
215:	Flag
216:	Young Chrysalis
217:	Psi Emitter
218:	Data Disc
219:	Khaydarin Crystal
220:	Mineral Chunk 1
221:	Mineral Chunk 2
222:	Vespene Gas Orb 1
223:	Vespene Gas Orb 2
224:	Vespene Gas Sac 1
225:	Vespene Gas Sac 2
226:	Vespene Gas Tank 1
227:	Vespene Gas Tank 2
##

#Resources
176:	Mineral Field 1
177:	Mineral Field 2
178:	Mineral Field 3
188:	Vespene Geyser
##

#Critters
89:	Rhynadon
90:	Bengalaas
93:	Scantid
94:	Kakaru
95:	Ragnasaur
96:	Ursadon
##

#Spells
33:	Scanner Sweep
105:	Disruption Web
202:	Dark Swarm
##

#Unused
191:	Zerg Marker
192:	Terran Marker
193:	Protoss Marker
4:	Goliath Turret
18:	Alan Schezar Turret
6:	Tank Turret (Tank Mode)
31:	Tank Turret (Siege Mode)
24:	Edmund Duke Turret (Tank Mode)
26:	Edmund Duke Turret (Siege Mode)
91:	Cargo Ship
92:	Mercenary Gunship
119:	Starbase
121:	Repair Bay
145:	Zerg Building 1
153:	Zerg Building 2
158:	Protoss Building 1
161:	Protoss Building 2
179:	Cave
180:	Cave-In
181:	Cantina
182:	Mining Platform
183:	Independent Command Center
184:	Independent Starport
185:	Independent Jump Gate
186:	Ruins
187:	Khaydarin Crystal Formation
##

###

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Here is some code ripped strait from N3xuiZ. It has a ton of offsets, and is pretty self-explanitary. Enjoy!

 

#define HostHackm 0x4512D8 //host hack
#define StayAliveLm 0x48A0F7 //lose stay alive
#define StayAliveWDm 0x48A0F2 //win / draw stay alive
#define DlStatusm 0x45022D //dl status

const int BWPrintText = 0x48CE60; // Print Text Function 1.15.1
const int BWGameText = 0x4F2EC0; // Send Messages 1.15.1
const int BWHostFunc = 0x4C46D0; // host function for banning, open, close, computer, 1.15.1
const int BWHostHack = 0x4512D8; // lets you be host even if ur not 1.15.1
const int BWLbyJMPb = 0x4B9583; // offset to jump back to lobby handle text 1.15.1
const int BWGameJMPb = 0x4F2FFC; // Offset to jump back to from game text handle. 1.15.1
const int BWCLobbySendText = 0x4B8BB0; // Client: sends text to lobby 1.15.1


//Coded by n0.obAtroN
const int NameSpoofer = 19044EA8;
const int HostHack = 00596870;
const int HostName = 00596814; //for auto-spoof to host name :)
const int CurrentPlayerSlot = 00512684;

const int CurrentCommand[] = {
"0x02", //Stoped
"0x03", //Idling
"0x06", //Moving
"0x0A", //Attacking
"0x0E", //Attack-Moving
"0x6B", //Holding
};

const int UnitIDList[] = { //data provided by Pinnah/LCS - Used for multi-command
"0",// Marine
"32",// Firebat
"1", //Ghost
"22", // Medic
"2" // Vulture
"3"// Goliath
"5",// Siege Tank (Tank Mode)
"1E",//Siege Tank (Siege Mode)
"7",//SCV
"D",//Vulture Spider Mine
"E",//Nuclear Missile
"8",//Terran Wraith
"9",//Terran Science Vessel
"B",//Terran Dropship
"C",//Terran Battlecruiser
"3A",//Terran Valkyrie
"6A",//Terran Command Center
"6D",//Terran Supply Depot
"6E",//Terran Refinery
"6F",//Terran Barracks
"70",//Terran Academy
"71",//Terran Factory
"72",//Terran Starport
"74",//Terran Science Facility
"7A",//Terran Engineering Bay
"7B",//Terran Armory
"7C",//Terran Missile Turret
"7D",//Terran Bunker
"6B",//Terran Comsat Station
"6C",//Terran Nuclear Silo
"73",//Terran Control Tower
"75",//Terran Covert Ops
"76",//Terran Physics Lab
"78",//Terran Machine Shop
"3D",//Protoss Dark Templar
"3F",//Protoss Dark Archon
"40",//Protoss Probe
"41",//Protoss Zealot
"42",//Protoss Dragoon
"43",//Protoss High Templar
"44",//Protoss Archon
"53",//Protoss Reaver
"55",//Protoss Scarab
"3C",//Protoss Corsair
"45",//rotoss Shuttle
"46",//Protoss Scout
"47",//Protoss Arbiter
"48",//Protoss Carrier
"49",//Protoss Interceptor
"54",//Protoss Observer
"9A",//Protoss Nexus
"9B",//Protoss Robotics Facility
"9C",//Protoss Pylon
"9E",//Protoss Assimilator
"9F",//Protoss Observatory
"A0",//Protoss Gateway
"A2",//Protoss Photon Cannon
"A3",//Protoss Citadel of Adun
"A4",//Protoss Cybernetics Core
"A5",//Protoss Templar Archives
"A6",//Protoss Forge
"A7",//Protoss Stargate
"A9",//Protoss Fleet Beacon
"AA",//Protoss Arbiter Tribunal
"AB",//Protoss Robotics Support Bay
"AC",//Protoss Shield Battery
"23",//Zerg Larva
"24",//Zerg Egg
"61",//Zerg Lurker Egg
"25",//Zerg Zergling
"26",//Zerg Hydralisk
"27",//Zerg Ultralisk
"28",//Zerg Broodling
"29",//Zerg Drone
"2E",//Zerg Defiler
"32",//Infested Terran
"67",//Zerg Lurker
"2A",//Zerg Overlord
"2B",//Zerg Mutalisk
"2C",//Zerg Guardian
"3E",//Zerg Devourer
"2D",//Zerg Queen
"2F",//Zerg Scourge
"3B",//Devourer/Guardian Cocoon
"82",//Infested Command Center
"83",//erg Hatchery
"84",//Zerg Lair
"85",//Zerg Hive
"86",//Zerg Nydus Canal
"87",//Zerg Hydralisk Den
"88",//Zerg Defiler Mound
"89",//Zerg Greater Spire
"8A",//Zerg Queen's Nest
"8B",//Zerg Evolution Chamber
"8C",//Zerg Ultralisk Cavern
"8D",//Zerg Spire
"8E",//Zerg Spawning Pool
"8F",//Zerg Creep Colony
"90",//Zerg Spore Colony
"92",//Zerg Sunken Colony
"95",//Zerg Extractor
"B0",//Mineral Field 1
"B1",//Mineral Field 2
"B3",//Mineral Field 3
"BC",//Vespene Geyser
"21",//Scanner Sweep
"69",//Disruption Web
"CA",//Dark Swarm
};

const int PlayerMinerals[] = {
"0057F0D8", //player 1 minerals
"0057F0DC", //player 2 minerals
"0057F0E0", //player 3 minerals
"0057F0E4", //player 4 minerals
"0057F0E8", //player 5 minerals
"0057F0EC", //player 6 minerals
"0057F0F0", //player 7 minerals
"0057F0F4", //player 8 minerals
};
const int PlayerGas[] = {
"0057F108", //player 1 gas
"0057F10C", //player 2 gas
"0057F110", //player 3 gas
"0057F114", //player 4 gas
"0057F118", //player 5 gas
"0057F11C", //player 6 gas
"0057F120", //player 7 gas
"0057F124", //player 8 gas
};

// COLORS - Provided by ULLIKLLIWI, coded by n0.obAtroN

const int InGameColors[] = {
"0x01", // Grey
"0x02", // Grey
"0x03", // Yellow
"0x04", // White
"0x05", // Dark Grey
"0x06", // Red
"0x07", // Green
"0x08", // Invisible o.o
"0x09", // Tab
"0x0A", // Newline
"0x0B", // Unknown
"0x0C", // Newline
"0x0D", // Invisible
"0x12", // Align Text Right
"0x13", // Align Text Center
"0x14", // Text Gone
"0x0E", // River Blue
"0x0F", // Teal
"0x10", // Purple
"0x11", // Orange
"0x15", // Brown
"0x16", // Dark White
"0x17", // Yellow
"0x18", // Dark Green
"0x19", // Yellow
"0x1A", // Yellow
"0x1C", // Navy Blue
"0x1D", // Army Green
"0x1E", // Grey
"0x1F", // Teal
"0x13", // Align Text Center
"0x14", // Text Gone
};
const int InLobbyColors[] = {
"0x01", // Purple
"0x02", // Purple
"0x04", // Yellow - Green
"0x05", // Grey
"0x06", // White
"0x07", // Red
"0x09", // Tab
"0x1", // Black
"0x18", // Align Text Right
"0x19", // Align Text Center
};

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Oh nice, unit commands ^^. Nice list no.obatron.

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thought you guys would like this stuff. Need to find the supply/psi/underling offsets next :)

Should be rather easy.

 

EDIT: found one, here it is: 0068C24C - player 1 (dunno why a stats hack would need the current players supply)

Edited by n0.obAtroN

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lol don't have to add on stats hack offsets. LCS already found all of those.

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He never posted them or he would of put them in there offset thread.

 

Also when do you think your going to be done the next update?

 

4234A0h BWFXN_Create
423480h BWFXN_CancelUnit
4C04D0h BWFXN_SelectUnit
4233E0h BWFXN_Stop
423220h BWFXN_Lift
4BFFF0h BWFXN_RightClick
423340h BWFXN_Research
423320h BWFXN_CancelResearch
423300h BWFXN_Upgrade
4232E0h BWFXN_CancelUpgrade
4232C0h BWFXN_CancelConstruct
423420h BWFXN_CancelConstruct2
423750h BWFXN_ReturnCargo
4BFF70h BWFXN_Command
4C00F0h BWFXN_Speed
4E6180h BWFXN_BrokenCircle
4D6C90h BWFXN_FullCircle
4996B0h BWFXN_Circle
4C0270h BWFXN_SaveGame
4618F0h BWFXN_LoadGame
423826h BWFXN_Morph
423400h BWFXN_CancelMorph
4A5060h BWFXN_PingMiniMap

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He never posted them or he would of put them in there offset thread.

 

Also when do you think your going to be done the next update?

 

4234A0h BWFXN_Create
423480h BWFXN_CancelUnit
4C04D0h BWFXN_SelectUnit
4233E0h BWFXN_Stop
423220h BWFXN_Lift
4BFFF0h BWFXN_RightClick
423340h BWFXN_Research
423320h BWFXN_CancelResearch
423300h BWFXN_Upgrade
4232E0h BWFXN_CancelUpgrade
4232C0h BWFXN_CancelConstruct
423420h BWFXN_CancelConstruct2
423750h BWFXN_ReturnCargo
4BFF70h BWFXN_Command
4C00F0h BWFXN_Speed
4E6180h BWFXN_BrokenCircle
4D6C90h BWFXN_FullCircle
4996B0h BWFXN_Circle
4C0270h BWFXN_SaveGame
4618F0h BWFXN_LoadGame
423826h BWFXN_Morph
423400h BWFXN_CancelMorph
4A5060h BWFXN_PingMiniMap

 

 

ohhh, very nice! N3xuiZ is at v1.3.2. It is getting VERY close on a release. Waiting on the maphack and mineralhack mainly.

 

Heres a question: How would I add colored minimap pings? That would be a nice feature for N3xuiZ.

Edited by n0.obAtroN

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http://www.bwhacks.com/forums/starcraft-ha...ions-notes.html

 

Some offsets that others have posted, and more of what I actually felt like finding.

 

Game Host Name - 0066FE10

Player 1 Name - 0057EEEB
Player 2 Name - 0057EF0F
Player 3 Name - 0057EF33
Player 4 Name - 0057EF57
Player 5 Name - 0057EF7B
Player 6 Name - 0057EF9F
Player 7 Name - 0057EFC3
Player 8 Name - 0057EFE7

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"NOTE I DID NOT FIND THESE SO I DONT TAKE CREDIT"

 

Jiggie

 

BWFXN_DrawBox  4E18E0
BWFXN_PlaySound  4BBEF0

 

Jiggie

 

PlaySound proc		Sound:DWORD

push 00h
push 00h
push 63h
push Sound
call dword ptr [bWFXN_PlaySound]
ret

PlaySound endp

 

Perma

 

 

DrawBox proc	x:DWORD, y:DWORD, w:DWORD, h:DWORD, clr:BYTE 

mov al, clr
mov ds:[6CF494h], al
push h
push w
push y
push x
call [bWFXN_DrawBox]
ret

DrawBox endp

DrawTransparentBox proc		x:DWORD, y:DWORD, w:DWORD, h:DWORD, clr:BYTE, midclr:BYTE

pushad
mov edx, y
mov eax, h
add eax, edx
mov ebx, eax
.while edx < ebx
	pushad
	invoke DrawBox, x, edx, w, 1, midclr
	popad
	add edx, 02h
.endw
invoke DrawBox, x, y, w, 2, clr
invoke DrawBox, x, ebx, w, 2, clr
invoke DrawBox, x, y, 1, h, clr
mov eax, x
mov ebx, w
add ebx, eax
invoke DrawBox, ebx, y, 1, h, clr
popad
ret

DrawTransparentBox endp

 

Jiggie - Draw Box Example

invoke DrawBox, 130, 140, 120, 150, 00
invoke DrawBox, 160, 160, 20, 60, 30
invoke DrawBox, 200, 160, 20, 60, 30
invoke DrawBox, 150, 240, 80, 20, 30

 

ViperSTR3g

 

004E5E62 - NOPing twice makes Starcraft unit's Health bars display without having to click on them. Like Warcraft 3's Alt button.

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- 0x497FC0 (maphack )

- 0x49C34D (maphack )

- 0x4A3007 (Null lag box timer)

 

Those offsets are found by Zyanstor i do not take credit

 


WriteScreen proc x:DWORD y:DWORD CTEXT shouts


MOV ESI,0Ah
pushad
mov eax, offset shouts
mov edx, 300
push edx
mov esi, 520
call dword ptr [bWFXN_HUD]
popad

jmp dword ptr [HUDBack]


WriteScreen endp

 

006A490C - Reavel the map (I Think This the right offset)

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hehe my turn ^^ These are all found by me. :(

 

49AD87;NOP to turn Teal

49ADBA;NOP Both this and 49AD87 to turn Yellow

 

004995A3 - "arr\sprites.dat";Sprite data (Image)

004EEAAE - "arr\flingy.dat";Flingy data

004CC8B0 - "arr\upgrades.dat";Upgrades data

004CC8BF - "arr\weapons.dat";Weapons data

004CC8CE - "arr\techdata.dat";Tech data

004CC8DD - "arr\portdata.dat";Port Data?

0049F027 - "arr\orders.dat";Unit commands data

0049F04A - "arr\units.dat";Units data (attributes)

 

0045858B - "unit\wirefram\grpwire.grp";wireframe image of unit selected

00456A85 - "unit\wirefram\wirefram.grp";wireframe image of more than 1 unit selected

 

004A5744 - "Starcraft\SWAR\lang\minimap.cpp";minimap data for that map

004A5822 - "rez\minimap.bin";same as above

 

0045E769 - "portrait\";unit portrait (NOP to turn into a fuzzy tv)

004D973A - "rez\epilogX.txt";epilog for Broodwar (Ending storyline)

 

004C9BAF - "rez\options.bin";options menu

00481357 - "rez\video.bin";video menu

004C9D54 - "rez\gamemenu.bin";game menu

004625AB - "rez\savegame.bin";save game menu

004DDBC0 - "\arrow.grp";Cursor image?

004CD818 - "rez\network.tbl";network info?

004AAF65;Register ESI tells the name of the map your loading

004AB81D - "triggers\melee.trg";triggers

004AB8D5 - "triggers\CTF.trg";trigger info

 

0048D7DE - "Starcraft\SWAR\lang\placebox.cpp";shows where you can place a building

0048D213 -;Cancels placebox

004269D9 -;EDI shows what unit is being built

 

0042763B -;ECX = "Supplies Used:"

004276AE -;"Kills: "

 

Battle.Net Commands

 

0047F958 -;/league

0047F96D -;/league

0047F993 -;/stats

0047F9AA -;/stats

0047FC8B -;squelch

0047FCA9 -;ignore

0047FCC7 -;unsquelch

0047FCE5 -;unignore

0047FD21 -;whisper

0047FD3C -;msg

0047FD57 -;w ?? something to do with whisper it's either /w or it's where you have to click the button manually to whisper

0047FD72 -;m ?? same as above except for messages? like /m or manually clicking the Message button

 

You're Welcome?

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w00t i can now make a suicide hack thx for the offsets ill put you credit

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w00t i can now make a suicide hack thx for the offsets ill put you credit

 

lol Sweet. :)

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Hey Suteki, how exactly did you find the address for things like 0048D213 -;Cancels placebox. And what does it mean by cancel place box? Like, it cancels the user from actually clicking on the map to build something?

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I found those by the Ascii. And what it means is, you know when you want to make a barrack and you see a "preview" of it (transparent image of the building in a green box if you can build it and red if you can't) That's the "Placebox" and canceling it runs through that function.

 

I didn't look much into it until your post and I have just discovered something VERY interesting. I'd rather not put publicly here so I'll PM you.

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These offsets are found by me with OllyDbg

 

7C915319 - FindActivationContextSectionString

7C91642E - LdrUn lockLoaderlock

7C91666B - ASCII ""$""

7C916807 - RtlMultiAppendUnicodeStringBuffer

7C904C21 - Shift out of range

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These offsets are found by me with OllyDbg

 

7C915319 - FindActivationContextSectionString

7C91642E - LdrUn lockLoaderlock

7C91666B - ASCII ""$""

7C916807 - RtlMultiAppendUnicodeStringBuffer

7C904C21 - Shift out of range

This thread is for SCBW 1.15.1 offsets. Those offsets do not belong to any Blizzard module. Every time you post, you make yourself look more foolish. You know nothing, and you should stop posting until you do.

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Oh rofl, that's what he was talking about when he spammed the shoutbox with that. He didn't even have them separated into different lines, he had them all clumped together. And yeah, those things are so friggen useless.

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