ViperSRT3g 224 Posted August 21, 2007 Here are a few easy offsets from the new patch. (I am still updating these) 19044EA8 - Name Spoofer 00596870 - Host Hack 00512684 - Current Player Slot 0057F0D8 - Player 1 Minerals 0057F0DC - Player 2 Minerals 0057F0E0 - Player 3 Minerals 0057F0E4 - Player 4 Minerals 0057F0E8 - Player 5 Minerals 0057F0EC - Player 6 Minerals 0057F0F0 - Player 7 Minerals 0057F0F4 - Player 8 Minerals 0057F108 - Player 1 Gas 0057F10C - Player 2 Gas 0057F110 - Player 3 Gas 0057F114 - Player 4 Gas 0057F118 - Player 5 Gas 0057F11C - Player 6 Gas 0057F120 - Player 7 Gas 0057F124 - Player 8 Gas Share this post Link to post
Jiggie 264 Posted August 21, 2007 BWFXN_PrintText - 48CE60BWFXN_PrintAnywhere - 4202A0 BWFXN_FontSize - 41FB20 Small - 6CE0DC Normal - 6CE0E0 Large - 6CE0E4 Huge - 6CE0E8 Share this post Link to post
n0.obAtroN 0 Posted October 11, 2007 Thanks, good information to have :P Share this post Link to post
ViperSRT3g 224 Posted October 13, 2007 lol I haven't kept this updated since the last time I posted in here . Share this post Link to post
PromasserX 36 Posted October 20, 2007 214: Start Location 101: Map Revealer #Terran #Terran Ground 0: Marine 32: Firebat 1: Ghost 34: Medic 2: Vulture 3: Goliath 5: Siege Tank (Tank Mode) 30: Siege Tank (Siege Mode) 7: SCV 13: Vulture Spider Mine 14: Nuclear Missile ## #Terran Air 8: Terran Wraith 9: Terran Science Vessel 11: Terran Dropship 12: Terran Battlecruiser 58: Terran Valkyrie ## #Terran Heroes 10: Gui Montag (Firebat) 15: Terran Civilian 16: Sarah Kerrigan (Ghost) 17: Alan Schezar (Goliath) 19: Jim Raynor (Vulture) 20: Jim Raynor (Marine) 21: Tom Kazansky (Wraith) 22: Magellan (Science Vessel) 23: Edmund Duke (Siege Tank - Tank Mode) 25: Edmund Duke (Siege Tank - Siege Mode) 27: Arcturus Mengsk (Battlecruiser) 28: Hyperion (Battlecruiser) 29: Norad II (Battlecruiser) 99: Samir Duran (Ghost) 100: Alexei Stukov (Ghost) 102: Gerard Dugalle (Battlecruiser) ## #Terran Buildings 106: Terran Command Center 109: Terran Supply Depot 110: Terran Refinery 111: Terran Barracks 112: Terran Academy 113: Terran Factory 114: Terran Starport 116: Terran Science Facility 122: Terran Engineering Bay 123: Terran Armory 124: Terran Missile Turret 125: Terran Bunker ## #Terran Add-ons 107: Terran Comsat Station 108: Terran Nuclear Silo 115: Terran Control Tower 117: Terran Covert Ops 118: Terran Physics Lab 120: Terran Machine Shop ## #Terran Special Buildings 126: Norad II (Crashed) 127: Ion Cannon 190: Psi Disruptor 200: Power Generator ## ## #Protoss #Protoss Ground 61: Protoss Dark Templar 63: Protoss Dark Archon 64: Protoss Probe 65: Protoss Zealot 66: Protoss Dragoon 67: Protoss High Templar 68: Protoss Archon 83: Protoss Reaver 85: Protoss Scarab ## #Protoss Air 60: Protoss Corsair 69: Protoss Shuttle 70: Protoss Scout 71: Protoss Arbiter 72: Protoss Carrier 73: Protoss Interceptor 84: Protoss Observer ## #Protoss Heroes 74: Dark Templar (Hero) 75: Zeratul (Dark Templar) 76: Tassadar/Zeratul (Archon) 77: Fenix (Zealot) 78: Fenix (Dragoon) 79: Tassadar (Templar) 80: Mojo (Scout) 81: Warbringer (Reaver) 82: Gantrithor (Carrier) 86: Danimoth (Arbiter) 87: Aldaris (Templar) 88: Artanis (Scout) 98: Raszagal (Corsair) ## #Protoss Buildings 154: Protoss Nexus 155: Protoss Robotics Facility 156: Protoss Pylon 157: Protoss Assimilator 159: Protoss Observatory 160: Protoss Gateway 162: Protoss Photon Cannon 163: Protoss Citadel of Adun 164: Protoss Cybernetics Core 165: Protoss Templar Archives 166: Protoss Forge 167: Protoss Stargate 169: Protoss Fleet Beacon 170: Protoss Arbiter Tribunal 171: Protoss Robotics Support Bay 172: Protoss Shield Battery ## #Protoss Special Buildings 173: Khaydarin Crystal Formation 174: Protoss Temple 175: Xel'Naga Temple 189: Warp Gate 168: Stasis Cell ## ## #Zerg #Zerg Ground 35: Zerg Larva 36: Zerg Egg 97: Zerg Lurker Egg 37: Zerg Zergling 38: Zerg Hydralisk 39: Zerg Ultralisk 40: Zerg Broodling 41: Zerg Drone 46: Zerg Defiler 50: Infested Terran 103: Zerg Lurker ## #Zerg Air 42: Zerg Overlord 43: Zerg Mutalisk 44: Zerg Guardian 62: Zerg Devourer 45: Zerg Queen 47: Zerg Scourge 59: Devourer/Guardian Cocoon ## #Zerg Heroes 48: Torrasque (Ultralisk) 49: Matriarch (Queen) 51: Infested Kerrigan 52: Unclean One (Defiler) 53: Hunter Killer (Hydralisk) 54: Devouring One (Zergling) 55: Kukulza (Mutalisk) 56: Kukulza (Guardian) 57: Yggdrasill (Overlord) 104: Infested Duran ## #Zerg Buildings 130: Infested Command Center 131: Zerg Hatchery 132: Zerg Lair 133: Zerg Hive 134: Zerg Nydus Canal 135: Zerg Hydralisk Den 136: Zerg Defiler Mound 137: Zerg Greater Spire 138: Zerg Queen's Nest 139: Zerg Evolution Chamber 140: Zerg Ultralisk Cavern 141: Zerg Spire 142: Zerg Spawning Pool 143: Zerg Creep Colony 144: Zerg Spore Colony 146: Zerg Sunken Colony 149: Zerg Extractor ## #Zerg Special Buildings 150: Mature Chrysalis 151: Zerg Cerebrate 152: Zerg Cerebrate Daggoth 201: Overmind Cocoon 147: Zerg Overmind (With Shell) 148: Zerg Overmind ## ## #Beacons 194: Zerg Beacon 195: Terran Beacon 196: Protoss Beacon 197: Zerg Flag Beacon 198: Terran Flag Beacon 199: Protoss Flag Beacon ## #Doors 204: Floor Hatch 205: Left Upper Level Door 206: Right Upper Level Door 207: Left Pit Door 208: Right Pit Door ## #Traps 203: Floor Missile Trap 209: Floor Gun Trap 210: Left Wall Missile Trap 212: Right Wall Missile Trap 211: Left Wall Flame Trap 213: Right Wall Flame Trap ## #Powerups 128: Uraj Crystal 129: Khalis Crystal 215: Flag 216: Young Chrysalis 217: Psi Emitter 218: Data Disc 219: Khaydarin Crystal 220: Mineral Chunk 1 221: Mineral Chunk 2 222: Vespene Gas Orb 1 223: Vespene Gas Orb 2 224: Vespene Gas Sac 1 225: Vespene Gas Sac 2 226: Vespene Gas Tank 1 227: Vespene Gas Tank 2 ## #Resources 176: Mineral Field 1 177: Mineral Field 2 178: Mineral Field 3 188: Vespene Geyser ## #Critters 89: Rhynadon 90: Bengalaas 93: Scantid 94: Kakaru 95: Ragnasaur 96: Ursadon ## #Spells 33: Scanner Sweep 105: Disruption Web 202: Dark Swarm ## #Unused 191: Zerg Marker 192: Terran Marker 193: Protoss Marker 4: Goliath Turret 18: Alan Schezar Turret 6: Tank Turret (Tank Mode) 31: Tank Turret (Siege Mode) 24: Edmund Duke Turret (Tank Mode) 26: Edmund Duke Turret (Siege Mode) 91: Cargo Ship 92: Mercenary Gunship 119: Starbase 121: Repair Bay 145: Zerg Building 1 153: Zerg Building 2 158: Protoss Building 1 161: Protoss Building 2 179: Cave 180: Cave-In 181: Cantina 182: Mining Platform 183: Independent Command Center 184: Independent Starport 185: Independent Jump Gate 186: Ruins 187: Khaydarin Crystal Formation ## ### Share this post Link to post
n0.obAtroN 0 Posted October 20, 2007 Here is some code ripped strait from N3xuiZ. It has a ton of offsets, and is pretty self-explanitary. Enjoy! #define HostHackm 0x4512D8 //host hack #define StayAliveLm 0x48A0F7 //lose stay alive #define StayAliveWDm 0x48A0F2 //win / draw stay alive #define DlStatusm 0x45022D //dl status const int BWPrintText = 0x48CE60; // Print Text Function 1.15.1 const int BWGameText = 0x4F2EC0; // Send Messages 1.15.1 const int BWHostFunc = 0x4C46D0; // host function for banning, open, close, computer, 1.15.1 const int BWHostHack = 0x4512D8; // lets you be host even if ur not 1.15.1 const int BWLbyJMPb = 0x4B9583; // offset to jump back to lobby handle text 1.15.1 const int BWGameJMPb = 0x4F2FFC; // Offset to jump back to from game text handle. 1.15.1 const int BWCLobbySendText = 0x4B8BB0; // Client: sends text to lobby 1.15.1 //Coded by n0.obAtroN const int NameSpoofer = 19044EA8; const int HostHack = 00596870; const int HostName = 00596814; //for auto-spoof to host name :) const int CurrentPlayerSlot = 00512684; const int CurrentCommand[] = { "0x02", //Stoped "0x03", //Idling "0x06", //Moving "0x0A", //Attacking "0x0E", //Attack-Moving "0x6B", //Holding }; const int UnitIDList[] = { //data provided by Pinnah/LCS - Used for multi-command "0",// Marine "32",// Firebat "1", //Ghost "22", // Medic "2" // Vulture "3"// Goliath "5",// Siege Tank (Tank Mode) "1E",//Siege Tank (Siege Mode) "7",//SCV "D",//Vulture Spider Mine "E",//Nuclear Missile "8",//Terran Wraith "9",//Terran Science Vessel "B",//Terran Dropship "C",//Terran Battlecruiser "3A",//Terran Valkyrie "6A",//Terran Command Center "6D",//Terran Supply Depot "6E",//Terran Refinery "6F",//Terran Barracks "70",//Terran Academy "71",//Terran Factory "72",//Terran Starport "74",//Terran Science Facility "7A",//Terran Engineering Bay "7B",//Terran Armory "7C",//Terran Missile Turret "7D",//Terran Bunker "6B",//Terran Comsat Station "6C",//Terran Nuclear Silo "73",//Terran Control Tower "75",//Terran Covert Ops "76",//Terran Physics Lab "78",//Terran Machine Shop "3D",//Protoss Dark Templar "3F",//Protoss Dark Archon "40",//Protoss Probe "41",//Protoss Zealot "42",//Protoss Dragoon "43",//Protoss High Templar "44",//Protoss Archon "53",//Protoss Reaver "55",//Protoss Scarab "3C",//Protoss Corsair "45",//rotoss Shuttle "46",//Protoss Scout "47",//Protoss Arbiter "48",//Protoss Carrier "49",//Protoss Interceptor "54",//Protoss Observer "9A",//Protoss Nexus "9B",//Protoss Robotics Facility "9C",//Protoss Pylon "9E",//Protoss Assimilator "9F",//Protoss Observatory "A0",//Protoss Gateway "A2",//Protoss Photon Cannon "A3",//Protoss Citadel of Adun "A4",//Protoss Cybernetics Core "A5",//Protoss Templar Archives "A6",//Protoss Forge "A7",//Protoss Stargate "A9",//Protoss Fleet Beacon "AA",//Protoss Arbiter Tribunal "AB",//Protoss Robotics Support Bay "AC",//Protoss Shield Battery "23",//Zerg Larva "24",//Zerg Egg "61",//Zerg Lurker Egg "25",//Zerg Zergling "26",//Zerg Hydralisk "27",//Zerg Ultralisk "28",//Zerg Broodling "29",//Zerg Drone "2E",//Zerg Defiler "32",//Infested Terran "67",//Zerg Lurker "2A",//Zerg Overlord "2B",//Zerg Mutalisk "2C",//Zerg Guardian "3E",//Zerg Devourer "2D",//Zerg Queen "2F",//Zerg Scourge "3B",//Devourer/Guardian Cocoon "82",//Infested Command Center "83",//erg Hatchery "84",//Zerg Lair "85",//Zerg Hive "86",//Zerg Nydus Canal "87",//Zerg Hydralisk Den "88",//Zerg Defiler Mound "89",//Zerg Greater Spire "8A",//Zerg Queen's Nest "8B",//Zerg Evolution Chamber "8C",//Zerg Ultralisk Cavern "8D",//Zerg Spire "8E",//Zerg Spawning Pool "8F",//Zerg Creep Colony "90",//Zerg Spore Colony "92",//Zerg Sunken Colony "95",//Zerg Extractor "B0",//Mineral Field 1 "B1",//Mineral Field 2 "B3",//Mineral Field 3 "BC",//Vespene Geyser "21",//Scanner Sweep "69",//Disruption Web "CA",//Dark Swarm }; const int PlayerMinerals[] = { "0057F0D8", //player 1 minerals "0057F0DC", //player 2 minerals "0057F0E0", //player 3 minerals "0057F0E4", //player 4 minerals "0057F0E8", //player 5 minerals "0057F0EC", //player 6 minerals "0057F0F0", //player 7 minerals "0057F0F4", //player 8 minerals }; const int PlayerGas[] = { "0057F108", //player 1 gas "0057F10C", //player 2 gas "0057F110", //player 3 gas "0057F114", //player 4 gas "0057F118", //player 5 gas "0057F11C", //player 6 gas "0057F120", //player 7 gas "0057F124", //player 8 gas }; // COLORS - Provided by ULLIKLLIWI, coded by n0.obAtroN const int InGameColors[] = { "0x01", // Grey "0x02", // Grey "0x03", // Yellow "0x04", // White "0x05", // Dark Grey "0x06", // Red "0x07", // Green "0x08", // Invisible o.o "0x09", // Tab "0x0A", // Newline "0x0B", // Unknown "0x0C", // Newline "0x0D", // Invisible "0x12", // Align Text Right "0x13", // Align Text Center "0x14", // Text Gone "0x0E", // River Blue "0x0F", // Teal "0x10", // Purple "0x11", // Orange "0x15", // Brown "0x16", // Dark White "0x17", // Yellow "0x18", // Dark Green "0x19", // Yellow "0x1A", // Yellow "0x1C", // Navy Blue "0x1D", // Army Green "0x1E", // Grey "0x1F", // Teal "0x13", // Align Text Center "0x14", // Text Gone }; const int InLobbyColors[] = { "0x01", // Purple "0x02", // Purple "0x04", // Yellow - Green "0x05", // Grey "0x06", // White "0x07", // Red "0x09", // Tab "0x1", // Black "0x18", // Align Text Right "0x19", // Align Text Center }; Share this post Link to post
ViperSRT3g 224 Posted October 20, 2007 Oh nice, unit commands ^^. Nice list no.obatron. Share this post Link to post
n0.obAtroN 0 Posted October 20, 2007 (edited) thought you guys would like this stuff. Need to find the supply/psi/underling offsets next :) Should be rather easy. EDIT: found one, here it is: 0068C24C - player 1 (dunno why a stats hack would need the current players supply) Edited October 20, 2007 by n0.obAtroN Share this post Link to post
ViperSRT3g 224 Posted October 20, 2007 lol don't have to add on stats hack offsets. LCS already found all of those. Share this post Link to post
n0.obAtroN 0 Posted October 20, 2007 Where did he post them, so I dont have to find them :biggrin: Share this post Link to post
Jiggie 264 Posted October 20, 2007 He never posted them or he would of put them in there offset thread. Also when do you think your going to be done the next update? 4234A0h BWFXN_Create 423480h BWFXN_CancelUnit 4C04D0h BWFXN_SelectUnit 4233E0h BWFXN_Stop 423220h BWFXN_Lift 4BFFF0h BWFXN_RightClick 423340h BWFXN_Research 423320h BWFXN_CancelResearch 423300h BWFXN_Upgrade 4232E0h BWFXN_CancelUpgrade 4232C0h BWFXN_CancelConstruct 423420h BWFXN_CancelConstruct2 423750h BWFXN_ReturnCargo 4BFF70h BWFXN_Command 4C00F0h BWFXN_Speed 4E6180h BWFXN_BrokenCircle 4D6C90h BWFXN_FullCircle 4996B0h BWFXN_Circle 4C0270h BWFXN_SaveGame 4618F0h BWFXN_LoadGame 423826h BWFXN_Morph 423400h BWFXN_CancelMorph 4A5060h BWFXN_PingMiniMap Share this post Link to post
n0.obAtroN 0 Posted October 20, 2007 (edited) He never posted them or he would of put them in there offset thread. Also when do you think your going to be done the next update? 4234A0h BWFXN_Create 423480h BWFXN_CancelUnit 4C04D0h BWFXN_SelectUnit 4233E0h BWFXN_Stop 423220h BWFXN_Lift 4BFFF0h BWFXN_RightClick 423340h BWFXN_Research 423320h BWFXN_CancelResearch 423300h BWFXN_Upgrade 4232E0h BWFXN_CancelUpgrade 4232C0h BWFXN_CancelConstruct 423420h BWFXN_CancelConstruct2 423750h BWFXN_ReturnCargo 4BFF70h BWFXN_Command 4C00F0h BWFXN_Speed 4E6180h BWFXN_BrokenCircle 4D6C90h BWFXN_FullCircle 4996B0h BWFXN_Circle 4C0270h BWFXN_SaveGame 4618F0h BWFXN_LoadGame 423826h BWFXN_Morph 423400h BWFXN_CancelMorph 4A5060h BWFXN_PingMiniMap ohhh, very nice! N3xuiZ is at v1.3.2. It is getting VERY close on a release. Waiting on the maphack and mineralhack mainly. Heres a question: How would I add colored minimap pings? That would be a nice feature for N3xuiZ. Edited October 20, 2007 by n0.obAtroN Share this post Link to post
ViperSRT3g 224 Posted October 20, 2007 http://www.bwhacks.com/forums/starcraft-ha...ions-notes.html Some offsets that others have posted, and more of what I actually felt like finding. Game Host Name - 0066FE10 Player 1 Name - 0057EEEB Player 2 Name - 0057EF0F Player 3 Name - 0057EF33 Player 4 Name - 0057EF57 Player 5 Name - 0057EF7B Player 6 Name - 0057EF9F Player 7 Name - 0057EFC3 Player 8 Name - 0057EFE7 Share this post Link to post
PromasserX 36 Posted November 4, 2007 "NOTE I DID NOT FIND THESE SO I DONT TAKE CREDIT" Jiggie BWFXN_DrawBox 4E18E0 BWFXN_PlaySound 4BBEF0 Jiggie PlaySound proc Sound:DWORD push 00h push 00h push 63h push Sound call dword ptr [bWFXN_PlaySound] ret PlaySound endp Perma DrawBox proc x:DWORD, y:DWORD, w:DWORD, h:DWORD, clr:BYTE mov al, clr mov ds:[6CF494h], al push h push w push y push x call [bWFXN_DrawBox] ret DrawBox endp DrawTransparentBox proc x:DWORD, y:DWORD, w:DWORD, h:DWORD, clr:BYTE, midclr:BYTE pushad mov edx, y mov eax, h add eax, edx mov ebx, eax .while edx < ebx pushad invoke DrawBox, x, edx, w, 1, midclr popad add edx, 02h .endw invoke DrawBox, x, y, w, 2, clr invoke DrawBox, x, ebx, w, 2, clr invoke DrawBox, x, y, 1, h, clr mov eax, x mov ebx, w add ebx, eax invoke DrawBox, ebx, y, 1, h, clr popad ret DrawTransparentBox endp Jiggie - Draw Box Example invoke DrawBox, 130, 140, 120, 150, 00 invoke DrawBox, 160, 160, 20, 60, 30 invoke DrawBox, 200, 160, 20, 60, 30 invoke DrawBox, 150, 240, 80, 20, 30 ViperSTR3g 004E5E62 - NOPing twice makes Starcraft unit's Health bars display without having to click on them. Like Warcraft 3's Alt button. Share this post Link to post
PromasserX 36 Posted November 4, 2007 - 0x497FC0 (maphack ) - 0x49C34D (maphack ) - 0x4A3007 (Null lag box timer) Those offsets are found by Zyanstor i do not take credit WriteScreen proc x:DWORD y:DWORD CTEXT shouts MOV ESI,0Ah pushad mov eax, offset shouts mov edx, 300 push edx mov esi, 520 call dword ptr [bWFXN_HUD] popad jmp dword ptr [HUDBack] WriteScreen endp 006A490C - Reavel the map (I Think This the right offset) Share this post Link to post
Suteki 114 Posted November 13, 2007 hehe my turn ^^ These are all found by me. :( 49AD87;NOP to turn Teal 49ADBA;NOP Both this and 49AD87 to turn Yellow 004995A3 - "arr\sprites.dat";Sprite data (Image) 004EEAAE - "arr\flingy.dat";Flingy data 004CC8B0 - "arr\upgrades.dat";Upgrades data 004CC8BF - "arr\weapons.dat";Weapons data 004CC8CE - "arr\techdata.dat";Tech data 004CC8DD - "arr\portdata.dat";Port Data? 0049F027 - "arr\orders.dat";Unit commands data 0049F04A - "arr\units.dat";Units data (attributes) 0045858B - "unit\wirefram\grpwire.grp";wireframe image of unit selected 00456A85 - "unit\wirefram\wirefram.grp";wireframe image of more than 1 unit selected 004A5744 - "Starcraft\SWAR\lang\minimap.cpp";minimap data for that map 004A5822 - "rez\minimap.bin";same as above 0045E769 - "portrait\";unit portrait (NOP to turn into a fuzzy tv) 004D973A - "rez\epilogX.txt";epilog for Broodwar (Ending storyline) 004C9BAF - "rez\options.bin";options menu 00481357 - "rez\video.bin";video menu 004C9D54 - "rez\gamemenu.bin";game menu 004625AB - "rez\savegame.bin";save game menu 004DDBC0 - "\arrow.grp";Cursor image? 004CD818 - "rez\network.tbl";network info? 004AAF65;Register ESI tells the name of the map your loading 004AB81D - "triggers\melee.trg";triggers 004AB8D5 - "triggers\CTF.trg";trigger info 0048D7DE - "Starcraft\SWAR\lang\placebox.cpp";shows where you can place a building 0048D213 -;Cancels placebox 004269D9 -;EDI shows what unit is being built 0042763B -;ECX = "Supplies Used:" 004276AE -;"Kills: " Battle.Net Commands 0047F958 -;/league 0047F96D -;/league 0047F993 -;/stats 0047F9AA -;/stats 0047FC8B -;squelch 0047FCA9 -;ignore 0047FCC7 -;unsquelch 0047FCE5 -;unignore 0047FD21 -;whisper 0047FD3C -;msg 0047FD57 -;w ?? something to do with whisper it's either /w or it's where you have to click the button manually to whisper 0047FD72 -;m ?? same as above except for messages? like /m or manually clicking the Message button You're Welcome? Share this post Link to post
PromasserX 36 Posted November 13, 2007 w00t i can now make a suicide hack thx for the offsets ill put you credit Share this post Link to post
Suteki 114 Posted November 13, 2007 w00t i can now make a suicide hack thx for the offsets ill put you credit lol Sweet. :) Share this post Link to post
ViperSRT3g 224 Posted November 13, 2007 Hey Suteki, how exactly did you find the address for things like 0048D213 -;Cancels placebox. And what does it mean by cancel place box? Like, it cancels the user from actually clicking on the map to build something? Share this post Link to post
Suteki 114 Posted November 14, 2007 I found those by the Ascii. And what it means is, you know when you want to make a barrack and you see a "preview" of it (transparent image of the building in a green box if you can build it and red if you can't) That's the "Placebox" and canceling it runs through that function. I didn't look much into it until your post and I have just discovered something VERY interesting. I'd rather not put publicly here so I'll PM you. Share this post Link to post
PromasserX 36 Posted November 18, 2007 These offsets are found by me with OllyDbg 7C915319 - FindActivationContextSectionString 7C91642E - LdrUn lockLoaderlock 7C91666B - ASCII ""$"" 7C916807 - RtlMultiAppendUnicodeStringBuffer 7C904C21 - Shift out of range Share this post Link to post
BWHacks_Titan 0 Posted November 18, 2007 These offsets are found by me with OllyDbg 7C915319 - FindActivationContextSectionString 7C91642E - LdrUn lockLoaderlock 7C91666B - ASCII ""$"" 7C916807 - RtlMultiAppendUnicodeStringBuffer 7C904C21 - Shift out of range This thread is for SCBW 1.15.1 offsets. Those offsets do not belong to any Blizzard module. Every time you post, you make yourself look more foolish. You know nothing, and you should stop posting until you do. Share this post Link to post
ViperSRT3g 224 Posted November 18, 2007 Oh rofl, that's what he was talking about when he spammed the shoutbox with that. He didn't even have them separated into different lines, he had them all clumped together. And yeah, those things are so friggen useless. Share this post Link to post